Monthly Archives: June 2013

3D Web Viewing Tech – Sculptris and

I recently was looking at some 3D art and the whole “3D sculpturing” technology seems to be standard now for doing modeling. I have been doing polygonal modeling in the past, but didn’t want to fork over the $$$ for the usual tools like ZBrush or Mudbox. I learned about Sculptris  a while ago, but never got around to spend time with it. This past Sunday I was bored and… Read Article →